Armor

Armor values: 0-5pts

Add armor category-value to Moving -point cost in combat.

Armor Types

No Armor

  • Category Value: 0
  • Armor Value: 0
  • Clothes
  • Diving Suits
  • etc.. basically fabric that doesn't offer any protection.

Light Armor

  • Category Value: 1
  • Armor Value: 1-3
  • Light Leather armors
  • Kevlar vests and shirts
  • Shield Generators

Medium Armor

  • Category Value: 3
  • Armor Value: 2-5
  • FLAK-vests
  • SWAT armors
  • Kevlar suits
  • Heavy leather-type armors 1)
  • Metallic bending armors 2)

Heavy Armor

  • Category Value: 4
  • Armor Value: 3-8
  • Plate Armor (Full, partial)
  • Powered/Unpowered Exoskeletons
  • Heavy SWAT suit

Shields

  • Category Value: 1
  • Medieval Shields
  • Hand-held shield generators
1) brigandine, hide, reinforced studded leather…
2) chain, ring, banded…
 
character_creation/armor.txt · Last modified: 2008/03/22 18:08 by antti
 
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